Laurus College Digital Arts Dept. 2011 to the present
Courses responsible for: DIG 160 3D Animation - Autodesk Maya
DIG 130 3D Modeling - Autodesk Maya
DIG 305 Digital Sculpting - ZBrush
DIG 320 Digital Compositing - Nuke
DIG 315 ADV Texture and Shading/Lighting / Rendering
DIG 335 Adv Character Rigging
DIG 120 Color Theory
I have a great passion for the world of digital arts.
For years now, I have explored and greatly enjoyed all the many aspects of this incredible art form.
I am highly proficient in a wide range of general digital art skills.
I accomplished a Bachelor of Science Degree in 3d Animation.
Animating in Maya and 3ds Max. Traditional 3d modeling and digital sculpting in Zbrush and Mudbox. Texturing in Substance Painter and Photoshop.
Rendering in Arnold Rendering Engine. Digital compositing in Nuke and After Effects. Processing MoCap data in Motion Builder, and editing audio in Adobe Audition.
Industry Background
My crazy canine toaster, of which I modeled, rigged and animated.
Computer Aided Technologies Dallas TX
Character Animation - Trad. Modeling - Digital Compositing
Public Media - Corporate Training Media
Visual Purple San Luis Obispo Ca
General Animation
Corporate Training Media
TigarHare Studios Sherman Oaks Ca
Character Animation - PreVis Concepts
Video Game Cinematics
3d Bob Animation Studios Chatsworth Ca
TD Character Rigging
Public Media
3dh Entertainment Corp. Atlanta Georgia
Character Animation - TD Lighter
Public Media
Genesis Animation Studios Orlando FL
Character Animation
Public Media