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Laurus College Digital Arts Dept.  2011 to the present

Courses responsible for:   DIG 160  3D Animation -  Autodesk Maya

                                            DIG 130  3D Modeling  -  Autodesk Maya

                                            DIG 305  Digital Sculpting  -  ZBrush 

                                            DIG 320  Digital Compositing  -  Nuke 

                                            DIG  315  ADV Texture and Shading/Lighting / Rendering  

                                            DIG  335  Adv Character Rigging

                                            DIG  120  Color Theory

                                            

I have a great passion for the world of digital arts.

For years now, I have explored and greatly enjoyed all the many aspects of this incredible art form.

I am highly proficient in a wide range of general digital art skills. 

I accomplished a Bachelor of Science Degree in 3d Animation.

Animating in Maya and 3ds Max.  Traditional 3d modeling and digital sculpting in Zbrush and Mudbox.  Texturing in Substance Painter and Photoshop. 

Rendering in Arnold Rendering Engine. Digital compositing in Nuke and After Effects.  Processing MoCap data in Motion Builder, and editing audio in Adobe Audition.

Industry Background

My crazy canine toaster, of which I modeled, rigged and animated.

Computer Aided Technologies  Dallas TX

Character Animation  -  Trad. Modeling  -  Digital Compositing

Public Media  -  Corporate Training Media

Visual Purple  San Luis Obispo Ca

General Animation

Corporate Training Media

TigarHare Studios  Sherman Oaks Ca

Character Animation  -  PreVis Concepts

Video Game Cinematics

3d Bob Animation Studios  Chatsworth Ca

TD Character Rigging

Public Media

3dh Entertainment Corp.  Atlanta Georgia

Character Animation  -  TD Lighter

Public Media

Genesis Animation Studios  Orlando FL

Character Animation

Public Media

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